Showing posts with label medications. Show all posts
Showing posts with label medications. Show all posts
Friday, September 4, 2015
Pillville, the board game. I win!
Remember THIS?
I emerged victorious in today's round of Pillville after a fortuitous roll of the dice that landed me on a square that said this: Great job keeping all those old meds! You've saved yourself a trip to the pharmacy that would have meant leaving you hospice patient alone. You've earned a night out and a trip to the Finish Line. You win!!!
Friday, March 27, 2015
Report from Pillville: The Triumphant Return
My mom is home. A stop for fro-yo, a stop for antibiotics, and zoom. There I was at the kitchen island, figuring out what meds she still needs to take today.
The first thing she did was pluck her eyebrows.
We had frozen pizza and a fruit plate for dinner. And of course she had a martini.
Why-oh-why does it take hours to get released from the hospital? They told me she was going to get released this morning, but the actual process took all day. You could bust out of prison with a file and a shovel in that amount of time.
And what the fuck is up with the bread they serve? The toast is soggy. The hamburger buns are soggy. The dinner rolls are soggy. Is there something about soggy bread that supposed to propel you back to robust health? I don't think so. So stop serving that shit.
Dizziness actually sounds like fun to me right now.
I should probably have some wine.
Friday, October 11, 2013
REPORT FROM PILLVILLE: The Pacemaker, the Flu Shot, and of course the Pills
Friday, November 2, 2012
I'll have what she's having.
I can barely begin to describe how today got complicated. I don't know why the name or the dosage listed on the bottle of the med I was trying to refill didn't match the official looking list than my mother brought with her to California. I only know that the nurse felt that the doctor here couldn't rightly refill it over the phone because it didn't match the list. So I drove 10 miles to the Walmart to get the medication since it was in the Walmart system in Maryland and could be easily transferred to California, because Walmart, like god, is everywhere. I don't know why the pharmacy at Vons didn't have the other of my mom's prescriptions when the nurse at the doctor's office assured me she'd call it in. I only know it was too late to call the doctor so I drove back across town to the Walmart only to find out that they couldn't fill it because it had already been filled at Von's. So I drove back to Von's. And, yes, the medication was there. I don't know why the name and dose on the package of Walmart meds matches exactly the name and dose on the bottle that's now empty, but the pills from the Walmart package look different from the pill in my mom's pillbox that she says was the last pill in the bottle. I only know that I would like to swallow all of the pills, eat all of the leftover Hallowe'en chocolate, drink all of the wine, and sleep all of the sleep.
"I have to get off this shit," my mom says when I finally return--as if she is a junkie--and maybe she is, in a way.
"Mom, you can't," I say. "This is cholesterol medication, and the label says you can't stop it suddenly." This was after she exclaimed that she didn't have high cholesterol, and I explained that the pills were why she didn't have high cholesterol. The other pill, I explained, she couldn't stop either because it was heart medication. Except it's not. It's brain medication. And obviously I should be the one taking it.
Anyone for a game of PILLVILLE ?
Wednesday, September 12, 2012
Pillville
I'm imagining a board game. "Pillville" would be its name. The board looks a little like a mononopoly board, but you get a hand of cards, too. The cards you're dealt are your medications and the conditions for which you take them. You roll the dice and move around the board. If you land on a square that pertains to one of the cards you've drawn, something good...or bad will ensue. Maybe there's money, too, that players can use to buy their drugs in Canada. Maybe there are HMO membership cards, Medicare cards, and Medicaid cards, and private insurance cards that you can pick up along the way depending on where the roll of the dice takes you. Which of these you acquire will also effect how you are able to negotiate the twists and turns of fate delvered by the squares you land on. There might be "Junior" and "Senior" versions of the game. Sample squares in "Senior Pillville" might include:(1) After a move across the country, you're now living with an adult child that understands nothing about your medications. Go back 3 squares. (2) If you're taking Warfarin, the levels still are not high enough. You must go to the blood lab for the 3rd time in as many weeks. Go back 5 squares. (3) Your feet are killing you, miss the next turn. (4) Switching from brand names to generics and back again has you horribly confused. Do not pass Go. Do not collect your next insurance reimbursement. (5) Gain 5 pounds. You are approaching a healthier weight. Move ahead 1 square.
By playing the game you will increase your knowledge of dozens of medications, their counterpart generics and competeting brand names, as well as their side effects.The goal of the game is to make it to the finish line with all your faculties intact with your loved ones around you. Of course, you just might end up elsewhere.
A more complex version of the game can be played by adding an expansion deck that adds your financial planning skills into the mix.
By playing the game you will increase your knowledge of dozens of medications, their counterpart generics and competeting brand names, as well as their side effects.The goal of the game is to make it to the finish line with all your faculties intact with your loved ones around you. Of course, you just might end up elsewhere.
A more complex version of the game can be played by adding an expansion deck that adds your financial planning skills into the mix.
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